My OpenGL Demos
This is my old (year 2003) demos, written for fun and for educational purposes. Written using Deplphi/C++Builder/VisualC++6.0.
All sources included. Code is very old, written at my student being times, so code quality may be quite poor.
(c) 2003 Ivan Yanikov, firstname.lastname@example.org
Evil interactive clock!
LEFT MOUSE button - rotate camera
RIGHT MOUSE button - interact with object.
ENTER - fullscreen/window
ESC - exit
simple moon/sun/earth emulation, with shadowing.
right mouse - near/far
left mouse - rotate
Simple flower animation usig OpenGL and code-generated splines. Not looped, only one blossoming period.
Marching cube algorithm, with neat textures.
Jelly jumping soft body
Simple soft body simulation, with nice reflection textures and jelly cube.
Fly above landscape
Terrain LOD algorithm.
Abstract abstract animation, with shadows.
water surface simulation. May suffer from instability/undefined result if FPS is too low.